PlayFab hosted The Seattle Game Jam that ran from October 9th to 11th, 2015. The SURF Incubator in Seattle was the perfect venue for the event where over a dozen teams worked over the weekend on game projects.
"Hazardous HazMat" is the creation of a small group of design students from DigiPen Institute of Technology using Unreal Engine 4. The game is a multiplayer FPS with two teams vying for control of a container of unknown hazardous contents. The team that delivers the container with hazardous contents to their goal wins the game. |
The Team
The people involved in the project.
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The project
Design and goals for the project.
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The Video
The final results of our project.
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The Files
The project files are located here.
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